Thursday, February 28, 2008

Better Late than Never? Why Blue Mars Will Fail


In 2008 it’s a virtual world a day, most of them for kids, but some contenders for the Second Life audience and purpose. Now comes Blue Mars, which has observers drooling because of the brilliance of its graphics. Problem? First, the developers say it won’t be launched until late 2008, by which time 100 other virtual worlds will have staked their own claims to various bits of real estate, some of which include the “we’re the prettiest” terrain, to others like Twinity which are staking out the “we’re really real, including our really real commerce” section of the virtual world mainland. Second, they claim to be developing for common user computer platforms 3 to 5 years hence - which makes me wonder how they KNOW what platforms will look like 3-5 years hence? Maybe we’ll all be walking around with HUDs in our sunglasses and caring more about data and social interaction as compared to how real the trees look?
Having said that, the Blue Mars screen shots are gorgeous. (From Dusan Writer's blog)

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