Monday, January 7, 2008

Mobile Virtual Worlds




Great blog post by HABBO Genius and Sulake Owner Sampo Karjalainen (aka Chief Creative Officer) at the Sulake Blog. Sampo, along with his HABBO partner Aappo Kyrola, is one of the true virtual world visionaries PaymentGuy ranks right up there with Philip Rosedale, Raph Koster, Howard Ganz and the Club Penguin Trio. From the post; "Tens of millions of people use virtual worlds on PCs. World of Warcraft, Habbo, Second Life, Club Penguin and other virtual worlds have made them mainstream online entertainment. And it doesn't stop there. Some analysts and experts believe virtual worlds to be the next major phase in the development of the Web. Gartner predicted in April: “By the end of 2011, 80 percent of active Internet users (and Fortune 500 enterprises) will have a ‘second life’, but not necessarily in Second Life.” On the other hand, another future prediction is the rise of mobile Internet. Internet use is currently being detached from the PC environment and expanded to various mobile devices. In the crossroads of these trends is a vast uncharted territory: virtual worlds on mobile devices. And I have a tickling feeling that we'll see something interesting development in this field soon :) We at Sulake started thinking, designing and prototyping mobile Habbo Hotel already some years ago. In 2004 we developed two mobile Habbo prototypes, but the time wasn't right for a commercial product. It worked only on high-end phones that teens didn't have and data traffic costs for users were just too high...

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